In this talk Sean will be performing using techniques he has developed in SuperCollider - including a redux performance of 'sampler/sampler', a system for live coding embroidery patterns and sonic patterns, and a performance of live coded electronic dance music using software and hardware synths, which he does under the alias coï¿¥ï¾¡pt. He will also talks about his approaches to live coding, the work that he has produced using it, and the practical and political motivations he has for using live coding.
Sean Cotterill is a live coder, musician and artist-programmer working in Newcastle-upon-Tyne, UK. Cotterill is currently working on practice-based research into a Free and Open Source Digital/Hybrid arts practice supported by the Northern Bridge Doctoral Training Partnership, and has degrees in Music and Digital Arts Practice. Cotterill uses bespoke Free and Open Source software and hardware to create works that include Live Coded Electronic Dance Music, multi-sensory immersive narrative, digital emulation of craft practice and the intersection between proprietary software and chronic illness and often involves collaborators from other disciplines including dance, embroidery and theatre.
Cotterill's current projects include creating and performing with a FLOSS Live Coding Performance ecology as coï¿¥ï¾¡pt, a networked digital performance of traditional craft techniques for sampler/sampler, and a currently-developing body of work focusing on Cotterill's relationship with proprietary software and chronic illness for howToNotDie (working title).
Cotterill regularly performs live coded music as part of 'Algorave' internationally, and has an upcoming album release of live-coded music on London-based label Conditional. Cotterill has exhibited and performed other works internationally for organizations including TUSK Festival, The Trinity Session, ISIS Arts & Connect ZA, ICLC, Transmediale, State of Grace and Queens Hall Digital.
他目前的項目包括使用FLOSS Live Coding Performance生態學來創作和演出，這是一種採用傳統工藝技術進行採樣者/採樣者的網絡數字演出， 以及近期開創以探究他個人與與專有軟件和慢性疾病之間的關係的作品系列，暫名HowToNotDie 如何不死掉（工作稱號）。 Cotterill regularly performs live coded music as part of 'Algorave' internationally, and has an upcoming album release of live-coded music on London-based label Conditional. Cotterill has exhibited and performed other works internationally for organizations including TUSK Festival, The Trinity Session, ISIS Arts & Connect ZA, ICLC, Transmediale, State of Grace and Queens Hall Digital.
他定期在世界各地進行實時編碼音樂演出，作為“Algorave”的一部分，並透過倫敦音樂品牌Conditional即將發行其實況編碼音樂專輯。他曾參與多個國際項目，包括TUSK音樂節、The Trinity Session、ISIS Arts & Connect ZA、ICLC、 Transmediale藝術節、 State of Grace 以及Queens Hall Digital等 。
howto_co34pt_liveCode is an attempt to extensively document my live-coding music practice. I live code as coï¿¥ï¾¡pt (http://co34pt.bandcamp.com), mostly making dance music for Algoraves, but I have also employed live coding as part of some other projects. It contains a number of how-tos, tutorials, articles and essays which cover various aspects of my live coding practice from the ground up, starting from the reasons that I use live coding in performance, and moving into practical, modular, reusable examples of performance techniques that I regularly use when performing for algoraves. The aim of the repo is to practically communicate how I perform with SuperCollider in a way that allows users to learn from the way I perform while using the techniques documented to build their own performance ecology. Inspired by the commitment of the live coding community to FLOSS software, I have attempted to make my own techniques FLOSS in the best way I can.
Originally developed during a residency for the AlgoMechanical festival in Sheffield, sampler/sampler is a collaboration between Live Coder Sean Cotterill and Embroidery Artist Toni Buckby to use their practices to investigate commonalities between sampling practices in Blackwork embroidery and electronic music. sampler/sampler a networked performance environment which uses a digital Blackwork embroidery emulator and coupled with a live coding engine for sampling and sonification. The performance explores the performativity of Blackwork embroidery digitally, as well as investigates the potential for Blackwork pattern data to be interrogated as a malleable sonic and visual material through algorithmic live coding.